Brute Force - Grass Shader 1.9交互式草地着色器
Create amazing and stunning grass with Brute Force interactive grass shaders for PC/Mac/Linux/Nintendo Switch and mobile devices. Same shaders are used in Crumble
Compatibility with Standard ,URP and HDRP (light baking feature still WIP)
Features:
-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch and mobile devices
-Any Pipeline: Can be used in Built-in, URP and HDRP
-Simplicity: Drag and drop materials
-Optimization: Custom LoD distance fading per material
-Dynamic Custom Shadows: A grass that can both receive and cast shadows
-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position
-Customization: Fully customizable grass
-Lights Support: 4x point lights and spot lights support
-Terrain: Use texture Splat Map to draw grass.
/!\ Terrains for Mac and mobile are not yet supported, other terrain-type assets are now supported please read terrain documentation
-VR Support: Works with Multi and Single Pass Stereo rendering
-Fur: Can also work as a simple fur on animals
-Shell Texturing: The grass asset uses the shell texturing technique
使用适用于 PC/Mac/Linux/Nintendo Switch 和移动设备的 Brute Force 交互式草地着色器,打造令人惊艳的草地。Crumble 也使用相同的着色器。
兼容标准版、URP 和 HDRP(光照烘焙功能仍在开发中)
特点:
- 多兼容性:适用于 PC/Mac/Linux/Nintendo Switch 和移动设备
- 任意管道:可用于内置管道、URP 和 HDRP
- 简便性:拖放材质即可
- 优化:每个材质可自定义 LoD 距离衰减
- 动态自定义阴影:草地可接收和投射阴影
- 交互性:使用简单的粒子系统,您可以创建交互式效果,例如鼠标/玩家位置的轨迹
- 自定义:完全可自定义草地
- 光源支持:支持 4 个点光源和聚光源
- 地形:使用纹理 Splat Map 绘制草地。
/!\ Mac 和移动设备的地形尚不支持,其他地形类型资源现已支持,请阅读地形文档
-VR 支持:支持多通道和单通道立体渲染
-毛发:也可用作动物的简单毛发
-壳纹理:草地资源使用壳纹理技术
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