编辑器/功能拓展 Animation Designer 1.2.0 动画调整工具

编辑器/功能拓展  道具  Unity 2018 



Innovative Animation Tweaking Tool For Unity Engine. Upgrade Animation Clips with procedural motion and bake it. Tweak Animation Clip pose and save it in new AnimationClip file.

BEFORE YOU BUY:
! This is Editor Tool - No Playmode Required
! This tool is NOT dedicated for creating animations from zero point, it's for upgrading/adjusting already animated clips
! This tool is dedicated for humanoid creatures but you can still greatly improve animals/creatures animations (for more check tutorials)
! This tool works with all animation types as: Humanoid, Generic and Legacy
! This tool is dedicated for 3D Skeleton Animations
! This tool is generating new Animation Clips, that means there is no additional CPU/GPU weight, you can use generated clips for VR/Mobile just like any other animations.
! This tool is dedicated for body animations (NOT for detailed-multi bone face animations)
! This tool requires some animation knowledge to make best use on your models
! Tool works with all render pipelines, just the demo scene is using two standard materials to convert.



适用于Unity引擎的创新动画调整工具。使用程序化运动升级动画片段并进行烘焙。调整动画片段的姿势,并将其保存在新的动画片段文件中。

购买前须知:
这是编辑工具 - 无需进入游戏模式
这个工具并非专门用于从零开始创建动画,而是用于升级/调整已制作好的动画片段
此工具专为人形生物设计,但你仍然可以大大提升动物/生物的动画效果(更多信息请查看教程)
此工具适用于所有动画类型:人形、通用和传统
此工具专用于3D骨架动画
此工具正在生成新的动画片段,这意味着不会增加额外的CPU/GPU负担,你可以像使用其他任何动画一样,将生成的片段用于VR/移动设备。
此工具专用于身体动画(不适用于细节丰富的多骨骼面部动画)
此工具需要一些动画知识,以便在您的模型上发挥最佳效果
该工具适用于所有渲染管道,只是演示场景使用了两种标准材质进行转换。




作者 小海盗 发表于 昨天 11:19
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