代码插件 Advanced Vehicle System 1.3.2 适配UE5.0

代码插件  道具 交通  UE5.0 

Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.

Features
Physics based (constraints) arcade vehicle creator
Supports both static and skeletal mesh vehicles
Fully Network Replicated (Client Authority Model)
Simple arcade style engine model (Torque interpolation per gear)
Simple 'Sliding Pillar' style suspension model
Automatic/Manual transmission (no clutch input)
Wheel locking based on brake pressure and handbrake
Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more
技术细节
Code Modules:
VehicleSystemPlugin(Runtime)
Number of Blueprints: 7 Classes / 20 total
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Only tested on Windows 10 x64
Supported Target Build Platforms: All
Documentation: Website

轻松创建模块化、基于物理的载具!S47 载具系统插件是虚幻引擎中载具的替代方案。它能够创建令人惊叹的半写实载具运动,并且几乎可以适用于任何项目。

功能
基于物理(约束)的街机载具创建工具
支持静态和骨架网格载具
完全网络复制(客户端权限模型)
简单的街机风格引擎模型(每个档位扭矩插值)
简单的“滑动柱”式悬架模型
自动/手动变速箱(无离合器输入)
基于刹车压力和手刹的车轮锁定
可在运行时修改,可更改车轮网格/质量/位置或拆卸/重新连接等
技术细节
代码模块:
VehicleSystemPlugin(运行时)
蓝图数量:7 个类 / 共 20 个
C++ 类数量:3
网络复制:是
支持的开发平台:仅在 Windows 10 x64 上测试
支持的目标构建平台:全部
文档:网站



作者 小海盗 发表于 昨天 16:51
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