编辑器/功能拓展 Auto Hand - VR Physics Interaction 3.2.1 VR手势交互系统

编辑器/功能拓展  道具  Unity 2021 



Make VR games quickly and easily. Auto Hand is a user-friendly, VR interaction system, which includes a posing system that automatically figures out what pose a hand should take when grabbing

Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project's constraints

Auto Hand includes an automatic pose generation system that will configure a hand's shape on grab. Works well with all primitive colliders and mesh colliders!

Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.

VR physics interaction includes effects such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.


快速轻松地制作 VR 游戏。Auto Hand 是一款用户友好的 VR 交互系统,包含一个姿势系统,可以自动确定手在抓取时应采取的姿势。

Auto Hand 是一款高质量的物理交互系统,旨在方便用户使用并高度可定制。Auto Hand 提供在线文档和设置向导,其中包含各种质量选项,可根据您的项目约束条件确保最佳质量。

Auto Hand 包含一个自动姿势生成系统,可以配置抓取时手的形状。可与所有原始碰撞器和网格碰撞器完美兼容!

配备功能齐全的运动控制器,包括流畅的运动、传送、攀爬和静态头部碰撞保护系统。

VR 物理交互包括重量、碰撞、双手抓取、拉开断裂事件、高质量投掷和远距离抓取等效果。此外,还提供了基于物理的小工具、控制杆、滑块、门、轮子、拨盘和按钮示例。Auto Hand 充分利用了 Unity 事件和工具提示文档,使其成为一款功能强大且用户友好的工具。


作者 小海盗 发表于 昨天 16:40
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