编辑器/功能拓展 Smooth Mesh Converter 1.3

编辑器/功能拓展    Unity 2018 


Smooth conversion between two arbitrary different humanoid character models.
Requirements:
- two humanoid models
- standard render pipeline
Features:
- very easy to use. Just ask it to convert, and it will be converted;
- extend-ability.



两种任意不同的人形角色模型之间的平滑转换。
要求
- 两个人形模型
- 标准渲染管道
特点
- 使用非常简单。只需让它转换,它就会转换;
- 可扩展性。




作者 小海盗 发表于 2024-2-2 22:08:48
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