编辑器/功能拓展 Poly Few Mesh Simplifier and Auto LOD Generator 7.66

编辑器/功能拓展  场景  Unity 2018 


The performance of any 3d application is highly dependent on the total number of polygons that the GPU has to process per frame in a 3d scene. If you have a complex scene containing high polygon 3d models with a lot of meshes that use a lot of different materials, the overall performance of your game will suffer. Poly few is a complete optimization solution for unity that aims to solve this problem by allowing you to optimize high quality complex 3d scenes. With integrated features like mesh simplification, automatic LOD generation, mesh merging, and material combining, you can greatly improve the performance of your game with a few clicks without the need of writing even a single line of code. Such optimization techniques are especially useful when developing for resource constrained platforms like mobile phones or other low end devices. This can also help eliminate your expenses for artists.


任何 3D 应用程序的性能都高度依赖于 GPU 在 3D 场景中每帧必须处理的多边形总数。 如果您有一个复杂的场景,其中包含高多边形 3D 模型和大量使用多种不同材质的网格,则游戏的整体性能将会受到影响。 Poly Few 是 Unity 的完整优化解决方案,旨在通过允许您优化高质量复杂 3D 场景来解决此问题。 借助网格简化、自动 LOD 生成、网格合并和材质组合等集成功能,您只需单击几下即可大大提高游戏的性能,而无需编写一行代码。 当为资源受限的平台(如手机或其他低端设备)进行开发时,此类优化技术特别有用。 这也可以帮助您消除艺术家的费用。



作者 小海盗 发表于 2024-5-22 09:58:27
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