纹理/着色 Beast - Advanced Tessellation Shader 2022.2

纹理/着色  写实 道具  Unity 2019 












Beast is an advanced tessellation shader integrated into Unity's Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers:

• Four types of tessellation:
1. Fixed
2. Distance Based
3. Edge length
4. Phong
• Recalculation of displaced Normals and Tangents.
• Supports lightmapping and global illumination.
• Fully compatible with Unity's post processing and image effects.
• Faster shadow caster pass with controllable tessellation LOD.


Beast 是集成到 Unity 的标准(用于内置 RP)和点亮(用于通用 RP)着色器中的高级细分着色器,可提供:

- 四种曲面细分类型
1. 固定
2. 基于距离
3. 边长
4. 峰值
- 重新计算位移的法线和切线
- 支持光贴图和全局光照。
- 与 Unity 的后期处理和图像特效完全兼容。
- 通过可控的细分 LOD 实现更快的阴影投射。





作者 小海盗 发表于 2024-7-30 16:43:36
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