代码插件 LE Socket Connection 适配UE4.26,5.0网络通信插件

代码插件    UE4.26 UE5.0 










The Socket Connection plugin provides you with Blueprints to connect to and interact with socket servers. \
The most important feature of this plugin is that this plugin has been designed to be used in conjunction with a server programmed in Java, like an account server or a match making server for example.

To make this possible, the network algorithm has also been programmed in a Java library, which has been made free and open source.

The Java library is available here.
PS: you can convert bytes to and from string (and more) with the LE Extended Standard Library plugin (which is free)

技术细节
Number of Blueprints: 10+ (can change over time)
Features:
• Connecting to a server
• Two different networking options: the [LowEntry network protocol] and the [Raw TCP/UDP network protocol]

With the LowEntry network protocol (requires you to use the Java library server-side) you can:
• Send and receive messages (TCP, and optionally also UDP)
• Send function calls and receive the result
• Send latent function calls, cancel latent function calls, and receive the result
• Enable/disable automatic connection validations (pings)

With the Raw TCP/UDP network protocol (makes it possible for you to implement your own network protocol) you can:
• Send and receive messages (TCP, and optionally also UDP)

PS: It is advised to use the LowEntry network protocol unless you are experienced in network programming!

Intended Platform: All
Platforms Tested: Windows, Mac, Linux and HTML5 (bugs found on any platform will be fixed)
Documentation Included: Each Blueprint node has a meaningful and in-depth description, which can be viewed in the editor directly.
Important\Additional Notes:
• This plugin only uses UE4 C++ code, no other 3rd party solutions are being used. This ensures maximum stability and compatibility.

Socket Connection 插件为您提供了用于连接套接字服务器并与之交互的蓝图。\
此插件最重要的功能是,该插件被设计为与用 Java 编写的服务器(例如帐户服务器或匹配服务器)结合使用。

为了实现这一点,网络算法也在 Java 库中进行了编程,该库已免费且开源。

Java 库可在此处获得。

PS:您可以使用 LE 扩展标准库插件(免费)将字节转换为字符串(以及更多)

技术细节
蓝图数量:10+(可随时间变化)
功能:
• 连接到服务器
• 两种不同的网络选项:[LowEntry 网络协议] 和 [Raw TCP/UDP 网络协议]

使用 LowEntry 网络协议(需要您在服务器端使用 Java 库),您可以:
• 发送和接收消息(TCP,也可以是 UDP)
• 发送函数调用并接收结果
• 发送潜在函数调用,取消潜在函数调用并接收结果
• 启用/禁用自动连接验证(ping)

使用 Raw TCP/UDP 网络协议(使您可以实现自己的网络协议),您可以:
• 发送和接收消息(TCP,也可以是 UDP)

PS:除非您有网络编程经验,否则建议使用 LowEntry 网络协议!

目标平台:全部
测试平台:Windows、Mac、Linux 和 HTML5(任何平台上发现的错误都会得到修复)
包含的文档:每个蓝图节点都有有意义且深入的描述,可以直接在编辑器中查看。
重要\附加说明:
• 此插件仅使用 UE4 C++ 代码,不使用其他第三方解决方案。这确保了最大的稳定性和兼容性。




作者 小海盗 发表于 2025-3-21 15:52:10
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