纹理/着色 Brute Force - Snow & Ice Shader 1.2冰雪材质着色器

纹理/着色  卡通  Unity 2019 









The Brute Force Snow & Ice Shader lets you create an interactive fluffy snow combined with ice for PC/Mac/Linux/Nintendo Switch and mobile devices. The same shader is used in my game Crumble
Compatibility with Unity Standard and URP

Features:
-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch/WebGl and mobile devices
-Simplicity: Drag and drop materials
-Tessellation: Custom tessellation based on camera distance
-Dynamic Custom Shadows: Snow & Ice featuring custom colored shadows and shadow casting
-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position
-Customization: Fully customizable Snow & Ice, render the snow & ice with a single material
-Additive Snow: A new feature letting you add snow to any mesh with one simple component, compatible with any other simple assets
-Lights Support: 4x point lights and spot lights support (with shadow casting)
-Terrain: Use texture Splat Map to draw snow & ice terrains, the asset features a compatibility tool to work with other terrain assets. The terrain feature is currently limited in variety, will be improved
-VR Support: Works with Multi and Single Pass Stereo rendering


Brute Force Snow&Ice Shader允许您为PC/Mac/Linux/Ntendo Switch和移动设备创建与冰相结合的交互式蓬松雪。我的游戏Crumble中使用了相同的着色器
与Unity标准和URP的兼容性

特征:
-互兼容:适用于PC/Mac/Linux/Ntendo Switch/WebGl和移动设备
-简单:拖放材质
-镶嵌:基于相机距离的自定义镶嵌
-动态自定义阴影:冰雪,具有自定义彩色阴影和阴影投射功能
-交互性:使用简单的粒子系统,您可以创建交互式效果,如鼠标/玩家位置上的轨迹
-定制:完全可定制的冰雪,用单一材质渲染冰雪
-添加雪:一项新功能,允许您使用一个简单的组件将雪添加到任何网格中,与任何其他简单资源兼容
-灯光支持:支持4个点光源和聚光灯(带阴影投射)
-地形:使用纹理Splat Map绘制冰雪地形,该资源具有与其他地形资源兼容的工具。地形特征目前种类有限,将得到改进
-VR支持:适用于多通道和单通道立体渲染





作者 小海盗 发表于 2025-5-21 11:38:18
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