编辑器/功能拓展 Ivy Studio - Procedural vine generation 1.1.1a攀缘植物生成器

编辑器/功能拓展  卡通 场景 植物  Unity 2019 














Ivy Studio is a procedural Ivy and climbing plants generator that focuses on the creation of realistic environment adaptive vegetation. Generate Ivy in editor or at runtime.

Welcome to Ivy Studio, the procedural Ivy and climbing plants generator that focuses on the creation of realistic environment adaptive vegetation. Ivy Studio generates Ivy and climbing plants using the colliders in the scene as a base on which to grow, climb and adapt, and can be used to create very optimized Ivy at runtime.

You can create the Ivy at both design and run time, create your ivy in editor and then grow it in the game, with a deterministic ungrow option that will recreate the Ivy exactly as placed in editor without the need for saving it directly in the scene, for minimal scene size.

IMPORTANT:
Ivy Studio can be upgraded from Sky Master ULTIMATE or InfiniGRASS for a discounted price (more than 50% off) !!

Features:
- Ivy generation based on plant behavior rules
- Use gravity and curvature modifiers to control ivy spreading
- Ivy creation and manipulation in editor
- Ivy generation and on the fly optimization in run time
- Easy direct change of Ivy leaves and flowers with any prefab
- Extreme optimization of the Ivy mesh with per stoke or global mode for run time
- Ungrow option to remove all Ivy from scene and regrow it for edit or game start to reduce scene file size
- Deterministic planting, so can have recreation of the exact same Ivy branches on Ivy recreation
- Flat mesh branches for maximum performance
- Option for full 3D branches, for the stronger systems
- Ivy generator limit per area drawing, so multiple grow managers may be used, one per area
- Grid based system to help split the Ivy for performance, automated grid creation
- LOD system that will cut off the Ivy at distance when the grid system and limited area planting per manager as used.
- Models with above 64K vertices possible
- Export ivy meshes and create prefabs
- Shaders with wind support for all pipelines
- Gradual growth of Ivy at run time, this system is complete from a scripting side, though the shaders side is work in progress, e.g. there is a few shadowing issues while growing and is Standard Pipeline only for now, this aspect will be finalized in the next version of the asset and URP and HDRP support will be added for this mode.
- Support all pipelines with Prefabs for each one for quick start.
- Support wind mode with various controls over the strength and frequency of the wind.

Planned features:
- Ivy gradual burn system
- More options on placement e.g. create Ivy bridges
- Procedural Flower generator

IMPORTANT:
Note this is the first Beta version of Ivy Studio, the system will be in Beta phase for some time until all features are realized and has been tested more extensively. If you like the system please remember to leave a review, it helps a lot with the constant development and adding new extra fetatures.

Ivy Studio 是一款程序化的常春藤和攀缘植物生成器,专注于创建逼真的环境自适应植被。您可以在编辑器中或运行时生成常春藤。

欢迎使用 Ivy Studio,这是一款程序化的常春藤和攀缘植物生成器,专注于创建逼真的环境自适应植被。Ivy Studio 使用场景中的碰撞器作为生长、攀爬和适应的基础来生成常春藤和攀缘植物,并可用于在运行时创建高度优化的常春藤。

您可以在设计时和运行时创建常春藤,在编辑器中创建常春藤,然后在游戏中种植它。它具有确定性取消生长选项,可以精确地重建编辑器中放置的常春藤,而无需直接将其保存在场景中,从而最大程度地减少场景大小。

重要提示:
Ivy Studio 可以从 Sky Master ULTIMATE 或 InfiniGRASS 升级,并享受折扣价(超过 50% 的折扣)!!

功能:
- 基于植物行为规则生成常春藤
- 使用重力和曲率修改器控制常春藤的蔓延
- 在编辑器中创建和操作常春藤
- 在运行时生成常春藤并进行动态优化
- 使用任何预制件轻松直接更改常春藤的叶子和花朵
- 使用逐笔或全局模式对常春藤网格进行极致优化,以适应运行时环境
- 取消生长选项,可从场景中移除所有常春藤,并在编辑或游戏开始时重新生长,以减小场景文件大小
- 确定性种植,因此可以在常春藤重建中重建完全相同的常春藤分支
- 平面网格分支,可实现最佳性能
- 为更强大的系统提供全 3D 分支选项
- 常春藤生成器对每个区域绘图的限制,因此可以使用多个生长管理器,每个区域一个
- 基于网格的系统,可帮助分割常春藤以提高性能,并自动创建网格
- LOD 系统,当使用网格系统和每个管理器进行有限区域种植时,可远距离切断常春藤。
- 可支持 64K 以上顶点的模型
- 导出 Ivy 网格并创建预制件
- 所有管线均支持风力渲染的着色器
- Ivy 在运行时逐渐生长,该系统脚本方面已完成,但着色器方面仍在开发中,例如,在生长过程中存在一些阴影问题,并且目前仅限标准管线。此方面将在下一版资源中最终完成,并将在此模式下添加 URP 和 HDRP 支持。
- 支持所有管线,每个管线都提供预制件,以便快速启动。
- 支持风力渲染模式,并可控制风的强度和频率。

计划功能:
- Ivy 逐渐燃烧系统
- 更多放置选项,例如创建 Ivy 桥
- 程序化花朵生成器

重要提示:
请注意,这是 Ivy Studio 的第一个 Beta 版本,该系统将处于 Beta 阶段一段时间,直到所有功能实现并经过更全面的测试。如果您喜欢该系统,请记得留下评论,这对持续开发和添加新的额外功能有很大帮助。




作者 小海盗 发表于 3 天前
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