纹理/着色 Quibli Anime Shaders and Tools 1.9.5日本动漫风格着色效果

纹理/着色  卡通  Unity 2019 














Quibli is all you need to achieve the look of Japanese animation films. It includes shaders, post-processing and mesh generation tools that cover a wide variety of non-photorealistic styles.

Quibli aims to provide all the tools you need to achieve an anime-inspired look, without restricting you to a particular style. We included many example scenes, which you are welcome to use. Quibli helps you create your own assets and create the anime look you’re going for.

MAIN FEATURES
Stylized Lit shader
A non-photorealistic replacement of the standard lit shader. It uses gradients of up to eight colors instead of one base color. The shader also has lots of anime-specific options, like shadow sharpening and strength, object outline and HDR rim.

Foliage shader
Created to achieve the “painted” look on trees and bushes. There are lots of foliage rendering techniques which we’ve conveniently consolidated into a single uber shader. It can be used on your own models, but we’ve also included a foliage mesh generation tool that offers a wide customization space. Oh, and we included lots of fine-tuned mesh generation presets to get you started.

Grass shader
Renders stylized colorful grass with ambient motion and wind gusts. We’ve created a specific mesh generation tool for the grass so that with a few clicks you can create a custom mesh with automatic LOD.

Cloud shaders
Renders fluffy humongous clouds, as well as the thin smoky ones. Two provided shaders can be used for 3D and 2D clouds. The cloud meshes are also generated in the Unity Editor, with the included tool.

Skybox shader
The skybox uses a gradient to transition between up to eight colors at an arbitrary orientation.

Post processing
Our post-processing adds a final touch with two effects - “Stylized Detail” sharpens high-contrast lines while “washing out” the small details and “Stylized Color Grading” adds color adjustments frequently seen in anime. The effects are integrated with Unity’s Volume system which allows spatial control over the settings.

Light beams shader
Renders subtle sun rays to add more atmosphere to the scenes. The shader also has noise settings to simulate particles flowing through the air.

Electric wire mesh generator
A script that lets you easily create large amounts of electric wires. We found it to be a huge time saver for the city scene. What’s up with the electric wires in Japan?

BONUSES
All demo scenes are included in the asset along with professionally-made models and textures.
Source code and shader graphs are included so that you can edit anything for your project if you’d like.
Tooltips on everything, even the materials. With so many parameters we’ve put in some extra time to make it easy to understand and configure everything, without the need to look under the hood.
Descriptive and illustrative documentation with gifs and videos, faqs, should you need to dive deeper on using a component. It is always up-to-date and ever expanding, including edits based on user feedback.
DOTS and SRP batcher support in all shaders.
Flat Kit: If you get Quibli you also get 50% discount on Flat Kit, our toon shading solution. Check out how Quibli and Flat Kit complement each other. Together they bring an ultimate stylized rendering solution.

WHAT’S INCLUDED
7 scenes along with 50+ models, 60+ textures, 200+ materials, 20+ presets.
6 shaders: Stylized Lit, Foliage, Grass, Skybox, Cloud 3D, Cloud 2D.
2 post-processing effects: Stylized Detail and Stylized Color Grading.
3 mesh generation tools: Foliage/Cloud, Grass, Electric wires.
Lots of handy models, textures, materials and presets.

Quibli是实现日本动画电影外观所需的一切。它包括着色器、后处理和网格生成工具,涵盖了各种非真实感风格。

Quibli旨在为您提供实现动漫风格外观所需的所有工具,而不会限制您的特定风格。我们包含了许多示例场景,欢迎您使用。Quibli帮助您创建自己的资产,并创建您想要的动漫外观。

主要特点
风格化的Lit着色器
标准照明着色器的非真实感替换。它使用多达八种颜色的渐变,而不是一种基色。着色器还具有许多特定于动画的选项,如阴影锐化和强度、对象轮廓和HDR边缘。

树叶着色器
为在树木和灌木上实现“涂漆”外观而创建。有很多树叶渲染技术,我们很方便地将其整合到一个超级着色器中。它可以在您自己的模型上使用,但我们还提供了一个树叶网格生成工具,提供了广泛的自定义空间。哦,我们还包括了许多微调的网格生成预设,以帮助您开始。

草着色器
通过环境运动和阵风渲染风格化的彩色草地。我们为草创建了一个特定的网格生成工具,只需点击几下,您就可以创建具有自动LOD的自定义网格。

云着色器
渲染蓬松的巨大云朵,以及稀薄的烟雾。提供的两个着色器可用于3D和2D云。云网格也在Unity编辑器中使用附带的工具生成。

Skybox着色器
天空盒使用渐变在任意方向上在多达八种颜色之间过渡。

后期处理
我们的后处理添加了两种效果的最后一点——“风格化细节”锐化高对比度线条,同时“洗掉”小细节,“风格化颜色分级”添加了动漫中常见的颜色调整。这些效果与Unity的音量系统集成在一起,允许对设置进行空间控制。

光束着色器
渲染微妙的阳光,为场景增添更多氛围。着色器还具有噪波设置,用于模拟在空气中流动的粒子。

钢丝网发电机
一个允许您轻松创建大量电线的脚本。我们发现它为城市景观节省了大量时间。日本的电线怎么了?

奖金
所有演示场景以及专业制作的模型和纹理都包含在资产中。
包含源代码和着色器图,以便您可以根据需要编辑项目的任何内容。
关于一切的工具提示,甚至是材料。有了这么多参数,我们投入了一些额外的时间,使其易于理解和配置所有内容,而无需深入了解。
如果您需要更深入地了解组件的使用,请提供带有GIF和视频的描述性和说明性文档,常见问题解答。它始终是最新的,并且不断扩展,包括基于用户反馈的编辑。
所有着色器都支持DOTS和SRP批处理。
Flat Kit:如果您购买Quibli,您还可以在我们的卡通着色解决方案Flat Kit上获得50%的折扣。看看Quibli和Flat Kit是如何相辅相成的。它们共同带来了终极风格化的渲染解决方案。

包括什么
7个场景以及50+模型、60+纹理、200+材质、20+预设。
6个着色器:风格化的灯光、树叶、草地、天空盒、云3D、云2D。
2种后处理效果:风格化细节和风格化颜色分级。
3个网格生成工具:树叶/云、草、电线。
有很多方便的模型、纹理、材质和预设。



作者 小海盗 发表于 前天 11:48
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