编辑器/功能拓展 Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More 3.4

编辑器/功能拓展  角色  Unity 2022 



Skinned Mesh Combiner allows you to combine your characters' Skinned Meshes in a very simple and intuitive way. Merging can be done in the Editor or in Runtime. Also, the merge will not affect your character, your animations and other things will remain intact even after the merge.

The SMC can convert Non-Skinned meshes to Skinned and then merge them together, normally, with the character. With SMC you can also undo an already made merge, make your changes and then merge again!


蒙皮网格合并器可让您以一种非常简单直观的方式合并角色的蒙皮网格。合并操作既可在编辑器中进行,也可在运行时进行。此外,合并操作不会对角色产生影响,即使合并后,动画和其他内容也会保持不变。

SMC可以将非蒙皮网格转换为蒙皮网格,然后将其与角色正常合并。使用SMC,您还可以撤销已完成的合并,进行更改后再重新合并!


作者 小海盗 发表于 昨天 15:32
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